About me
Uncharted Limbo Collective Co-Founder - Creative Coder & New Media Artist
Director & Software Developer of the award-winning dome film "Protist Rhapsody"
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George Adamopoulos (Dip Arch Eng) is a Computational Designer, Creative Coder & Visual Artist based in London, specializing in Computational Geometry and Real-time Computer Graphics.
With a background in graffiti & fine-arts, he graduated with distinction from the NTUA School of Architecture and Engineering (Athens), his research focusing on digital tools for the collaborative design of public spaces.
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Since 2020 he is a founding member of Uncharted Limbo Collective and the team’s official Voxel Whisperer, expert in volumetric rendering and simulations.
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Prior to Uncharted Limbo, he was the Senior Software Developer at the Research Team of world famous engineers AKT II, building interactive apps and simulations for architects & engineers. He was the lead developer of the award-winning Carbon.AKT software for the interactive calculation of CO2 footprint of structures. Since 2018 he’s a Lecturer at the UCL Bartlett School of Architecture, teaching game development to students of the MArch Design for Performance and Interaction (DfPI), as well as organizing undergraduate digital skills workshops.
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He has worked as Senior Computational Designer at the award-winning Jason Bruges Studio, designing and programming large-scale interactive art installations and his works have appeared in London's Natural History Museum (Life In the Dark, 2018), the Barbican (Brutalist Tapestry, 2018) and the Onassis Cultural Centre (Acrophobia, ADHOCRACY 2015).
My Organizations
Director
My Shows
Director